\abstract{In this paper we describe the design decisionsleading to a distributed implementation of the ABCL language.We shortly review the ABCL (Actor Based Concurrent Language) computation model.We discuss some slight changes we bring to the current ABCL/1 languagein order to distribute objects among several machines.Identification, reference, allocation and communication are the fourconcepts which need some evolution.The status of a first prototype implementationon a network of workstations (Lisp/Suns+Ethernet) is reported.         }