Journal Editorship
M. Abdallah, K.-T.
Chen, C. Griwodz, S.-H. Hsu (Guest Editors)
ACM Transactions on Multimedia Computing, Communications and
Applications (ACM TOMM), Special Issue on Delay-Sensitive Video
Computing in the Cloud (To Appear).
S. Shirmohammadi, M. Abdallah, D. Ahmed, K.‑T. Chen, y. Lu, A.
Snyatkov (Eds.), “Introduction to the Special Section on Visual
Computing in the Cloud - Cloud Gaming and Virtualization”
IEEE Transactions on Circuits and Systems for Video Technology
(TCSVT), Special Section on Visual Computing in the Cloud - Cloud
Gaming and Virtualization, IEEE, Vol. 25, N° 12, December 2015.
M. Abdallah, K. Boussetta, and W.T. Ooi (Eds.), "Guest Editorial:
Special Issue on Network and Systems Support for Games"
Multimedia Systems Journal (MMSJ), Special Issue on Network and
Systems Support for Games, Springer, Vol. 20, N° 5, October 2014.
M. Abdallah, M. Claypool, and T. Henderson (Eds.), "Guest Editorial:
Special Issue on Network and Systems Support for Games"
International Journal of Advanced Media and Communication, Special
Issue on Network and Systems Support for Games, Inderscience, Vol.
4, N° 4, November, 2010.
Refereed Journals M. Amiri, H. Alosman, S. Shirmohammadi and
M. Abdallah, “Towards Delay-Efficient Game-Aware Data Centers For
Cloud Gaming”
ACM Transactions on Multimedia Computing, Communications and
Applications (ACM TOMM), To Appear.
E. Buyukkaya, M. Abdallah, G. Simon, “A Survey of Peer-To-Peer
Overlay Approaches for Networked Virtual Environments”
Peer-to-Peer Networking and Applications, Springer, vol. 8, N° 2,
pp. 276-300, March 2015.
E. Buyukkaya and M. Abdallah, “Efficient Triangulation for P2P
Networked Virtual Environments”
Multimedia Tools and Applications (MTAP) – Special Issue on
Massively Multiplayer Online Games, Vol. 45, N° 1-3, Springer,
October 2009.
R. Cavagna, J. Royan, P. Gioia, C. Bouville, M. Abdallah, and E.
Buyukkaya, “Peer-To-Peer Visualization of Very Large 3D Landscape
and City Models Using MPEG-4”
Signal Processing: Image Communication Journal - Special Issue on
Advances in Three Dimensional Television and Video, Elsevier,
January 2009.
M. Abdallah, R. Guerraoui, and P. Pucheral, “Dictatorial Transaction
Processing: Atomic Commitment without Veto Right”
Distributed and Parallel Databases Journal (DAPD), Vol.11, N° 3, pp.
239-268, May 2002.
M. Abdallah and P. Pucheral, “A Non-Blocking Single-Phase Commit
Protocol for Rigorous Participants”
Networking and Information Systems Journal (NIS), Vol.1, N° 2-3,
pp.195-212, April 1998.
M. Abdallah and P. Pucheral. “Validation Atomique : état de l'art et
perspectives”
Ingénierie des Systèmes d'Information (ISI), Vol.5, N° 6, pp.
691-721, December 1997. [in French]
Refereed Conferences and Workshops M. Amiri, H. Alosman, S. Shirmohammadi and
M. Abdallah, “An SDN Controller for Delay and Jitter Reduction in
Cloud Gaming”.
ACM International Conference on Multimedia (MM), Australia, 2015.
M. Amiri, H. Alosman, S. Shirmohammadi and M. Abdallah, “SDN-based
game-aware network management for cloud gaming”.
ACM/IEEE International Workshop on Network and Systems Support for
Games (NetGames), Croatia, December 2015.
M. Abdallah, R. Cavagna, and D. Laval : “Incentive-Based On-Demand
Video Streaming Using a Dual Spatially-Organized Peer-to-Peer
Network”.
IEEE Consumer Communications and Networking Conference, USA, IEEE,
2015.
E. Buyukkaya and M. Abdallah, “A Twofold Approach to Object and
Avatar Data Management in P2P-Based Virtual Environments”.
IEEE ICME Workshop on Networking Issues in Multimedia Entertainment
(NIME), USA, July 2013.
E. Buyukkaya and M. Abdallah, “Routing over Relaxed Triangulation
Structures for P2P-based Virtual Environments”.
IEEE AINA Workshop on Collaborative Enterprise Systems (COLLABES),
Spain, March 2013.
R. Cavagna and M. Abdallah, “A Framework for Experimenting
Distributed Connectivity Strategies in DVEs”.
ACM/IEEE Workshop on Network and Systems Support for Games
(NetGames), Canada, October 2011.
Ta-Yu Huang, Chih-Ming Lin, Jehn-Ruey Jiang, Wei Tsang Ooi, Maha
Abdallah, and Khaled Boussetta, “SYMA: A Synchronous Multihop
Architecture for Wireless Ad Hoc Multiplayer Games”.
IEEE ICPADS International Workshop on Peer-to-Peer Networked Virtual
Environments (P2P-NVE), Taiwan, December 2011.
E. Buyukkaya and M. Abdallah, “A Flexible Connectivity Architecture
for Avatar Management in P2P-based Virtual Environments”.
ACM/IEEE Workshop on Network and Systems Support for Games
(NetGames), Canada, October 2011.
R. Cavagna and M. Abdallah, “Finding the Best Tradeoff Between Multi
Resolution Content Reproduction Quality and Multi Resolution Content
Reproduction Efficiency”.
IEEE HAVE International Workshop on Massively Multiuser Virtual
Environment (MMVE), China, October 2011.
E. Buyukkaya, M. Abdallah and R. Cavagna, “TriCast: Triangulation
with Multicast Support for P2P Virtual Environments”.
IEEE International Workshop on Networking Issues in Multimedia
Entertainment (NIME), Singapore, July 2010.
Shun-Yun Hu, Chuan Wu, Eliya Buyukkaya, Chien-Hao Chien, Tzu-Hao
Lin, Maha Abdallah, Jehn-Ruey Jiang, and Kuan-Ta Chen, “A Spatial
Publish Subscribe Overlay for Massively Multiuser Virtual
Environments”.
International Conference on Electronics and Information Engineering
(ICEIE), Japan, August 2010.
E. Buyukkaya, M. Abdallah, and R. Cavagna, “VoroGame: A Hybrid P2P
Architecture for Massively Multiplayer Games”.
IEEE Consumer Communications and Networking Conference (CCNC), USA,
January 2009.
E. Buyukkaya, M. Abdallah, R. Cavagna, and S-Y. Hu, “GROUP:
Dual-Overlay State Management for P2P NVE”.
IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment
(P2P-NVE), Australia, December 2008.
R. Cavagna, M. Abdallah, E. Buyukkaya, and C. Bouville, “A Framework
for Scalable VirtualWorlds using Spatially Organized P2P Networks”.
IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment
(P2P-NVE), Australia, December 2008.
R. Cavagna, M. Abdallah, and C. Bouville, “A Framework for Scalable
Virtual Worlds using Spatially Organized P2P Networks”.
ACM Symposium on Virtual Reality Software and Technology (VRST),
France, October 2008 (Poster).
E. Buyukkaya and M. Abdallah, “Efficient Triangulation for P2P
Networked Virtual Environments”.
ACM Workshop on Network and Systems Support for Games (Netgames),
USA, October 2008.
E. Buyukkaya and M. Abdallah, “Data Management in Voronoi-based P2P
Gaming”.
IEEE CCNC Workshop on Digital Entertainment, Networked Virtual
Environments, and Creative Technology (DENVECT), USA, January 2008.
M. Abdallah and E. Buyukkaya, “Fair Load Balancing Under Skewed
Popularity Patterns in Heterogeneous DHT-Based P2P Systems”.
International Conference on Parallel and Distributed Computing and
Systems (PDCS), USA, November 2007.
S. Aknine, L. Arantes, and M. Abdallah, “Coalition Formation for
Coordinating Agent Interactions in Distributed Large-Scale Systems”.
International Conference on Group Decision and Negotiation (GDN),
Canada, May 2007.
M. Abdallah and E. Buyukkaya, “Efficient Routing in Non-Uniform DHTs
for Range Query Support”.
International Conference on Parallel and Distributed Computing and
Systems (PDCS), USA, November 2006.
M. Abdallah and H. C. Le, “Scalable Range Query Processing for
Large-Scale Distributed Database Applications”.
International Conference on Parallel and Distributed Computing
and Systems (PDCS), USA, November 2005.
M. Abdallah and L. Temal, “GriDB: A Scalable Distributed Database
Sharing System for Grid Environments”.
International Conference on Advances in Computer Science and
Technology (ACST), USA, November 2004.
C. Bobineau, P. Pucheral, and M. Abdallah, “A Unilateral Commit
Protocol for Mobile and Disconnected Computing”.
International Conference on Parallel and Distributed Computing
Systems (PDCS), USA, August 2000.
M. Abdallah and P. Pucheral, “A Low-Cost Non-Blocking Atomic
Commitment Protocol for Asynchronous Systems”.
International Conference on Parallel and Distributed Computing and
Systems (PDCS), pp. 911-918, USA, November 1999.
M. Abdallah, R. Guerraoui, and P. Pucheral, “One-Phase Commit: Does
It Make Sense?”.
International Conference on Parallel and Distributed Systems
(ICPADS), pp. 182-192, Taiwan, December 1998.
M. Abdallah and P. Pucheral, “A Single-Phase Non-Blocking Commit
Protocol”..
International Conference on Database and Expert Systems Applications
(DEXA), LNCS 1460, pp. 584-595, Austria, August 1998.
Other M. Abdallah, C. Bobineau, R. Guerraoui,
and P. Pucheral, “Specification of the Transaction Service”.
Deliverable OD-II-TMLG-WP-IR13, OpenDREAMS Esprit Project, July
1998.
M. Abdallah, “Dictatorial Transaction Processing: from
High-Performance to Fault-Tolerance”.
Ph.D. Thesis, University of Versailles St-Quentin, March 27, 2001.